Schlagwort: Contextual AI

  • E134 – Developing for AI Glasses + AI Glasses News with Christoph Spinger from Telekom MMS

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    Thomas Riedel
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    Christoph Spinger

    Interview

    Christoph Spinger is an XR Expert Engineer at Telekom MMS. When he isn’t leading teams and building cutting-edge products for clients, he regularly takes home prizes at contests and hackathons. Most recently, he won the XRCC Hackathon, currently the most important XR hackathon in Germany. His winning entry, „Handslation“, translates any object you hold in your hand to help you learn a new language. In his case: Korean. He built the app for both the Pico 4 Ultra and the Rokid AI glasses.

    Another highlight from his portfolio is Ballee, an experimental project exploring real-time object detection by bringing physical balls into interactive mixed reality scenarios.

    As one of the most active XR developers in the scene today, Christoph will be joining the upcoming AI Hackathon at STARTPLATZ (Sept 4–6 in Cologne) as a mentor and jury member for the „Contextual AI Challenge“ track. So you can really profit from his experience and excellence!

    To get participants hyped and prepared, Christoph sits down with us to share his personal hackathon playbook and insider dev tips:

    • App Inspiration: One fascinating „True Crime“ app concept for location-based AI glasses that Kristoff hasn’t built yet—and wants you to steal for the hackathon!
    • The 48-Hour Hardware Playbook: What is the exact step-by-step strategy when building for AI & AR glasses under time pressure?
    • Time Allocation: Why half of your hackathon time shouldn’t be spent on coding at all—and what you should do instead to impress the jury.
    • Team Dynamics: How to find the right teammates on-site in under 10 seconds.
    • Dev Workflow & AI Tooling: Why you don’t need to be a full game developer or native engineer anymore to build smart glasses apps, and how AI code editors like Cursor change the game.
    • Hardware Realities: The hidden technical bottlenecks (like Bluetooth speeds) you must consider when connecting smart glasses to a phone.

    We also discussed these news:

    • Samsung unveils more Smart Glasses designs at Samsung Unwrapped, July 22nd
    • OpenAI interested in Smart Glasses, says OpenAI President Greg Brockman. But makes that sense?
    • Essilor Luxottica, which is partnering with Meta to manufacture the most successful Ai glasses of all times the Meta Ray-Ban, is talking sales numbers: exponential and almost double than comparable time last year.

    Shownotes

  • Spezial – Meta Connect 2025 – Zwischen Utopie und Dystopie

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    Thomas Riedel
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    Thomas Bedenk

    Metas erste Smart Glasses mit Display ist da: Meta Ray-Ban Display heißt das gute Stück, dass die erste Brille mit Meta Neural Band ist. Dazu gibt es noch zwei weitere Hardware-Vorstellungen, ebenso im Smart Glasses-Bereich: Die zweite Generation der Ray-Ban Meta und die komplett neue Oakley Meta Vanguard, eine Performance KI-Brille, wie Meta sie selbst bezeichnet, die sexier kaum sein könnte.

    Dazu kommen News über Meta Horizon World, die jetzt mit der Horizon Engine läuft, einer hauseigenen Game-Engine, die bis zu 4-fach schnelleres Lader ermöglichen soll und bis zu 100 Avatare in einer Welt erlaubt.

    Hyperscape Capture erlaubt jetzt das Scannen der eigenen Umgebungen, die Dank Gaussschem Splatting noch viel besser aussehen.

    Wir freuen uns auf Demeos Dungeons & Dragons Game Battlemarks. Und auf 3D-Filme, die hoffentlich so gut aussehen wie James Camerons Avatar Fire and Ash. Den Trailer müsst ihr euch unbedingt auf Quest anschauen.

    Wir besprechen das erwartete Meta Wearable Device Toolkit, ein SDK für iOS und Android, um Zugriff auf Mikro, Lautsprecher, Kamera und Tab-Gesten ihrer Smart Glasses zu ermöglichen.

    Und wir philosophieren am Ende mit Michael Abrash und Richard Newcombe über Contextual AI und ihre gesellschaftlichen Implikationen für unsere Demokratie.

    Shownotes