XR Get-Together@gamescom 2026

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August 26, 2026 – 5pm

This is an invitation for the international XR community for this year’s XR Get-Together at Gamescom 2026 on Wednesday, August 26th at 5 pm.

Cool Down & Connect: XR Get-Together @ Gamescom!

Like last year, we are thrilled to invite you to our annual XR Get-Together at Gamescom!

In the midst of the hectic trade show hustle, step away from the crowded halls and cool down with a cold local Kölsch. Join us to unwind, network, and exchange ideas with peers, partners, and friends from the XR and interactive entertainment spaces before heading off to the evening parties. Whether you are deeply rooted in immersive tech or passionate about the future of interactive media and gaming, we would love to see you there!

After our meetup we will continue at the NRW Games Reception at Eichberger Landebrücke.

Target Group: 

Everybody working in XR and related industries. Everybody who is interested in the subject of XR and wants to connect.

Everybody is welcome, no matter of age, gender, sexual orientation, race, religion, disability, or socioeconomic status. We provide a save space as good as we can.

Tickets: 

To participate you do not need an additional ticket besides your ticket for the business area of Gamescom trade fair on Wednesday which you take care by yourself. 

Location:

„Welcome to NRW booth“ – gamescom business area, Hall 4.1 | A061-B070

Share and care:

Social Events on Linkedin | Facebook | lu.ma

How it was back than: 2025 | 2024 |

The collaborators:

About Spatial Realities (main organizer)

Spatial Realities is the project of Cologne tech journalist Thomas Riedel. The project consists of a bi-weekly podcast which started in 2021, a newsletter, a global XR calendar, a quarterly meetup gathering up to 100 XR professionals regularly in NRW and workshops and a XR hackathon.

About EDFVR e.V. (partner network)

The EDFVR operates as a collaborative platform for the XR industry, representing its interests through national and EU-level networking and lobbying, and actively works on defining open standards and interfaces to foster innovation and a self-determined digital ecosystem. Furthermore, it drives industry development by championing qualification and training programs, including new apprenticeships for immersive media designers, and by fostering synergies between academic research, educational institutions, and businesses to advance immersive technologies.

We also thank our Partners:

About KölnBusiness

KölnBusiness is the Economic Development Agency of Cologne, established in 2019 as a municipal subsidiary of the City of Cologne, dedicated to supporting companies, founders, investors, and project developers. KölnBusiness informs, networks and mediates in all questions relevant to business and administration. Its goal is to actively foster networks between academic, research, and corporate entities to ensure Cologne’s continued attractiveness and prosperity as an economic hub.

About Film- und Medienstiftung NRW

Founded in 1991, the Film- und Medienstiftung NRW is one of the most prominent funding institutions in Germany and Europe, with a recent funding volume of 35 million euros. Its primary objective is to strengthen the film and media culture as well as the media industry in North Rhine-Westphalia. The foundation supports a wide array of projects, including feature films, series, games, web content, cinema modernizations, and emerging talent in the region. Additionally, it oversees location marketing and holds stakes in major institutions such as the ifs internationale filmschule köln, the Mediengründerzentrum NRW, the Grimme-Institut, and German Films.